POV-Ray : Newsgroups : povray.general : Defining new materials in a way similar to RenderMan ... : Defining new materials in a way similar to RenderMan ... Server Time
31 Jul 2024 06:12:35 EDT (-0400)
  Defining new materials in a way similar to RenderMan ...  
From: flatline
Date: 24 Aug 2007 09:10:00
Message: <web.46ced7a9a702e3b3948923d30@news.povray.org>
Does POV-Ray possess a native shading language enabling the user to define
new materials
in a way similar to RenderMan?

As an example, I could use such a language to generate a scene depth map by
painting the surfaces with their  distance from the camera ...

Thanks a lot for any hint,


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