"Rune" <new### [at] runevisioncom> wrote:
> If you want the effect from the Blow Up demo scene, but without the
> explosion, just set ShowCloud in the top of the scene file to false. You
> should be able to track what this variable turns off and which settings you
> don't need anymore if you want to clean up the code afterwards.
>
> Rune
> --
> http://runevision.com
Thanks. I kind of got it working but I noticed that the explosion fire is
using a different algorithm as it does not act as a light source itself but
rather it needs an external light source.
One more question, is it possible to change the fire particles -> smoke
particles after a certain time? For example when it begins the emitter is
emitting fire particles as described in the fire.inc but after 1 second the
fire particles changes to smoke particles as described in smoke.inc
Thank you! ^_^
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