POV-Ray : Newsgroups : povray.binaries.animations : Holorec-room animation : Re: Holorec-room animation Server Time
28 Sep 2024 18:41:39 EDT (-0400)
  Re: Holorec-room animation  
From: Nimish Ajmani
Date: 19 Aug 2007 09:05:01
Message: <web.46c83f7869d26ab5b4a03ea00@news.povray.org>
"Rune" <new### [at] runevisioncom> wrote:
> Nimish Ajmani wrote:
> > Please leave suggestions for improvement.  I want to perfect this
> > method before the IRTC becomes active again.
>
> Generally it looks nice.
>
> But has the moving thing been left out from the mask? It looks like the
> transition on the wall behind it overlaps with it, which looks a little odd.

Yes.  I noticed that too just last night.  I worked overnight to create a
mask object for the character, which reflecets on an equal basis of the
real thing, for a better look.  It's taking some time to create the mask,
because I never anticipated I would need a plain black-and-white texture,
so it took a while.

I plan to post an improved test shot when I have solved the mask problem.
So far, that is the only solution I have found, but it seems to be working
ok.

Thanks for the comment.

  --Nimish

> Rune
> --
> http://runevision.com


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