Hi there
What I am trying to do (am very inexperienced in Povray) is to create some
tubes (with open funnels at their tops) leading into a box, but via "crazy"
paths.
Maybe I can do the tubes via a sphere sweep, but for a start I would like to
see how I can do it with CSG (and not using Object Bender) .. the help says
"
1.4.1.11 How can I bend a object?
There is no direct support for bending in POV-Ray, but you can achieve
acceptable bending with the Object Bender by Chris Colefax.
Some objects can be "bent" by just modelling it with other objects. For
example a bent cylinder can be more easily (and accurately) achieved using
the intersection of a torus and some limiting objects.
"
Could someone help me out here with code for a 45 or 90 degree bent cylinder
"using the intersection of a torus and some limiting objects".
I have in my mind that this would be the way to go if I wanted to replicate
the type of plumbing that is done for stormwater pipes .. connection
sleeves that fit over the ends of the pipes.
Thanks a lot
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