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Sherry Shaw <tenmoonsPutAtCharacterHereaol-dot-com> wrote:
>
> For example, you might start by making a sky_sphere that's about the
> same color as the sky in the image. Then you could add a tan-colored
> plane and make "placeholders" for the mountains (probably unevenly
> scaled spheres to start with). Get everything laid out so that the
> objects and camera are positioned about the way you want them, THEN
> start working on detail. One advantage to this type of "top down"
> approach is that, when the deadline arrives, you've got, at the very
> least, a "sort of finished" project, instead of just bits and pieces. ;)
>
> After you've got the scene laid out, you'll probably want to study up on
> the height_field object for making the mountains. There are include
> files (and also third-party programs) available that are very useful for
> making shrubbery, and also info on several ways of making a realistic sky.
Thanks for helping me, but I dont understand a few stuff :(
What do you mean by "placeholders" ? Is it making the spheres and shaping
them to mountains later on??
And what are height_field object ?
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