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> Does anyone have any mathematical tricks for how they stage their scenes?
It's not much of a trick, but I have found it useful to use a "checkerboard"
floor in place of the one to be used in the final version so that I can just
count the squares for how far I want to move something. Also, it's really
helpful to fix a specific scale in your mind before you start, For
example, "1" = one meter or "1" = one foot. When I'm not sure what I want
to do, I often fiddle around with simple shapes in a basic freeeware drawing
or modling program to work out a composition.
The good news is that after a while, you just start to think in coordinate
vectors and placement becomes semi-intuitive.
"Do you remember where we parked the car?"
"Sure, we left it at <-1572,0,834>." ;-)
Regrads,
Mike C.
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