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"Paolo Gibellini" <p.g### [at] teinoscom> wrote:
> Definitely interesting.
> How did you generated it? Isosurfaces?
> ;-)
> Paolo
Here's the heart of it.
For a declared bumpnbump function (you could try bumps, per se, if you
like).
#declare bottomfunc= function{
pigment{function{bumpnbump(x, 0, z)}
pigment_map{
[0.52+dah rgb 0.4]
[0.53+dah rgb 0.5]
[0.54+dah rgb 0.5]
[0.55+dah rgb 0.45] //walkway
[0.58+dah rgb 0.45] //walkway
[0.59+dah rgb 0.5]
[0.60+dah rgb 0.5]
[0.61+dah rgb 0.45]
[1 rgb 2.5]
}
scale dualscale
} }
Then, yes, draw the isosurface of this baby.
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