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"triple_r" <rre### [at] hotmail com> wrote:
> camera{location <1,3,3> look_at 0}
> light_source{<25,25,25> rgb 1}
> difference{
> difference{
> sphere{0,1}
> sphere{0,.95}
> }
> cylinder{0,y*2,0.3}
> plane{-z,0}
> pigment{rgb 1}
> }
>
This works, but the extra difference is unnecessary, everything after the
first object in a difference is differenced from it:
difference{
sphere{0,1}
sphere{0,.95}
cylinder{0,y*2,0.3}
plane{-z,0}
pigment{rgb 1}
}
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