"Trevor G Quayle" <Tin### [at] hotmail com> wrote:
> "clarkking" <cla### [at] sbcglobal net> wrote:
> > I would like to use hdri to illuminate an object and create realism through
> > using hdri lighting for my reflections, however I do not want any
> > background, not transparent but I dont want the hdri image to appear in the
> > background like i see in many images using hdri lighting. I just want
> > portray the object but raise the realism of the texture using hdri. I have
> > installed mega pov and using that now. Can i do this with light dome macro
> > or a sky sphere? I have an example image but dont think i can post in this
> > message.
>
> My lightdome macro which uses 'real' lights rather than radiosity has the
> option to turn off the sky sphere (the "SS" parameter) while keeping the
> lights on.
>
> -tgq
Trevor do know of any useful tutorials for learning how to use HDRI lighting
techniques in POV (mlpov)? I think im a little confused about a few things.
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