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Samuel Benge <stb### [at] THIShotmailcom> wrote:
> triple_r wrote:
> > Inspired by the other post, I thought I'd try my hand at LDRAW. I was more
> > impressed with the number of pieces than with the interface, but it's still
> > a very well-done program. Just had to get my bi-monthly POV fix.
> >
> > - Ricky
>
> Good one. I still prefer the old technic pieces over the newer ones.
>
> How was the memory consumption on this? I've only got 256 megs of RAM. I
> hope it is enough to produce models of the same (or higher) complexity
> shown in your render.
>
> ~Sam
Yeah, they definitely sold out and got away from complex models made of
simple pieces. I guess I picked a good time to reach adolescence.
As for the RAM usage, I don't have the statistics on hand, but I can tell
you it'd be the radiosity that gets you on this one, not the LEGO's. I was
very pleased with the POV support. Most POV export commands spit out a huge
mesh that renders quickly but is impossible to edit. This one builds all
the pieces individually then assembles the model from copies. Very easy to
edit. As far I as I know that translates into relatively efficient RAM
usage too, but I could be way off. If nothing else, the POV file is 660 kB
so you're not looking at a giant mesh.
- Ricky
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