"SharkD" <nomail@nomail> wrote:
> "Tim Attwood" <tim### [at] comcastnet> wrote:
> > There's nothing really wrong with your texture,
> > the heightfield is probably jagged, you could
> > blur the heightfield image in a paint program
> > around the road to make it slope up smoothly
> > instead of stair-stepping.
>
> I've already blurred the heightfield. My problem is not with the jaggedness
> of the HF, rather it is with the fact that the sloped bits aren't colored
> properly.
What is your adc_bailout in global_settings? Try lowering that as I've had
that affect slope patterns.
-tgq
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