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Samuel Benge <stb### [at] THIShotmail com> wrote:
> clarkking wrote:
> > I've never used radiosity or hdri lighting so that should give some context
> > to this current inquiry, and i thank you in advance.
> >
> > For radiosity to really have an effect on realism in a scene it should be
> > used when there is more than one object right? I mean lets say i was
> > rendering a "portrait" of say some geometric object adding radiosity would
> > nt have any effect right, except for really long render times. IN this
> > case to increase the realism of the object/scene i need to use HDR right.
> > I know it really depends, but the question stands.
>
> Why don't you test it? I always keep a special POV file called
> "tester.pov" for these types of things.
>
> To answer your question (I hope): The effects of radiosity can be seen
> without the use of HDR or an HDR light probe. Also, you can use HDR
> without radiosity. HDR backgrounds can affect a scene either by
> reflecting off of reflective surfaces, showing through transparent
> surfaces, or through indirect illumination (radiosity).
>
> If you have a white background (not a light probe, just a background
> statment set to rgb<1,1,1>), it will illuminate the scene if radiosity
> is included in the global_settings block. If you add a light, then you
> will see it bounce multiple times depending on the radiosity's
> recursion_limit.
>
> In short, you don't need to use HDR in order to use radiosity. Radiosity
> alone will increase the realism of your scene.
>
> ~Sam
Thanks Sam i am doing that now. I have my simple scene with radiosity image
saved and now I am doing it with out to see if I can discern any difference.
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