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"nemesis" <nam### [at] gmail com> wrote:
> Wonderful! Except, of course, it isn't really a "textured" brick. Wouldn't
> ShapedBrick, SurfacedBrick or something be less misleading? :)
On the contrary, I think this is exactly what 'textured' means in everyday
speech, even if in POV-Ray lingo it means something different... but I
agree it's not a particularly catchy name. Perhaps I should have called it
MegaBrick or something.
Oh well, too late now! :D
PS quick hint everyone, if you set the edge_radius to be almost as large as
the smallest width (i.e., so that the flat faces are very small compared to
the curved edges) and apply a really deep amplitude, you get really
interesting boulder shapes. I was trying it out yesterday - turbulent bozo
works well - makes sort of petrified potato shapes!
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