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"Allen" <nomail@nomail> wrote:
> Hey World,
>
> Well, you have gotten me started on CGSphere stuff. I'm trying to model a
> small scene, but I have gotten stuck early on. I am attempting to model a
> golfball, but I can't find any resources on one. I just can't seem to
> figure out how to get the dimples on the ball. I can get one row, but then
> I still have tons others to hand place.
>
> Can anyone help me develop a macro for this? I can't figure out the formula
> that would allow this to be simplified. I'll post anything I do figure
> out... this isn't something that is easy to find information on.
>
> Thanks in advance,
> Allen
Have a look at the geodesic dome macro I posted a while ago here:
http://news.povray.org/povray.newusers/message/%3Cweb.45ba5cd1a6cc4078c150d4c10%40news.povray.org%3E/#%3Cweb.45ba5cd1a6
cc4078c150d4c10%40news.povray.org%3E
Not necessarily the best layout for real golf balls, but will give you a
fairly homogenous looking layout. There are other packings that can be
developed too, then it's just a matter of mapping them to a sphere.
You may want to do a little bit of trig and CSG if you can to add to this so
you get rounded dimples rather than sharp edged ones. Right now I don't
have time to help you lay this out, maybe later or perhaps someone else can
point you in the right direction.
-tgq
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