This is looking really good. The isosurface rocks in the foreground look a
bit smooth for rocks (I mean at a fine detail level if this makes any
sense), is this just a low quality accuracy setting? What method/patterns
did you use to make the rock isosurface? I have always found combining
wrinkles with other patterns good for a rock surface.
Good use of atmospheric fog/haze in the distance, it adds a lot to this
scene.
I think the contrast is already pretty good between inside and outside but
agree it would be good with something a bit more interesting in the
foreground to occupy the eye (although I have no idea what that might
be...)
I look forward to seeing the next version of this image, what are the render
times like..
Sean
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