wonderful!
Thibaut Jonckheere <tua### [at] MAPSONyahoofr> wrote:
> Trees made with Arbaro and PovTree.
Arbaro sounds nice, though written in java: certainly faster with polygon
trees than the many CSG macro generators. Is there any reason why povray
SDL would not handle it, other than performance perhaps?
> Edges of the main objects obtained
> with my PovEdge program.
I've seen PovEdge before and it seems to have matured a lot to be able to
produce such smooth round edges. I myself am not really into
non-photorealistic raytracing, but this is definetely a plus for the povray
community. :)
I'm curious about render time. :)
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