POV-Ray : Newsgroups : povray.newusers : Rendering memory limitations : Re: Rendering memory limitations Server Time
29 Jul 2024 06:24:22 EDT (-0400)
  Re: Rendering memory limitations  
From: Mike Sobers
Date: 1 Jun 2007 01:15:01
Message: <web.465faa6cc7f5d68257033b2e0@news.povray.org>
"pirateprincess" <pir### [at] charternet> wrote:

> I only have the code for the DNA written out once, declared as an object as
> you have described below. Then to get the full picture, I have unions of
> various numbers of the helix declared as seperate objects. This has allowed
> me to work with only one or two of the helices at a time in order to get
> them the way I want them. But now that I am trying to view my final scene
> with all the copies, it is running out of memory.
>

Depending on the rest of the scene (shadows and reflections would make the
following technique more difficult) you could render the individual helices
using a transparent background (+UA command line option) and then combine
the images using a photo editor.

Mike S.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.