POV-Ray : Newsgroups : povray.general : Can POV be made to "ignore" lights beyond a certain distance? : Re: Can POV be made to "ignore" lights beyond a certain distance? Server Time
31 Jul 2024 10:29:16 EDT (-0400)
  Re: Can POV be made to "ignore" lights beyond a certain distance?  
From: Mike Sobers
Date: 19 May 2007 09:55:01
Message: <web.464f0117c42ceaf357033b2e0@news.povray.org>
"Mike the Elder" <zer### [at] wyanorg> wrote:
> Warp <war### [at] tagpovrayorg> wrote:
> >
> >   You could try to divide your scene into sections and then use
> > light groups to selectively light only certain sections with certain
> > lights.
> >
> > --
> >                                                           - Warp
>
> I'm hoping that I won't have to do that because the scene contains long
> "walls" that would have to be broken up into pieces that could be included
> or excluded from the various light groups, but still, that's the best
> option so far and I thank you for it.
>
> Regards,
> Mike C.

You could also define a distance vector from the camera to the light source,
then check that before the rendering and only render those that are within
some threshold.

Good luck,
Mike S.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.