POV-Ray : Newsgroups : povray.binaries.images : Making clothes in Poser - Take 4 : Re: Making clothes in Poser - Take 4 Server Time
4 Nov 2024 20:16:47 EST (-0500)
  Re: Making clothes in Poser - Take 4  
From: Janet
Date: 17 May 2007 22:05:01
Message: <web.464d098775be5ba7102f620@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Radiosity version, and corrected position of the kilt.
>
> Thomas

It still didn't fall off. :(
Hey, that's good tip to set a material for the constrained part. Thanks!
If you import your kilt.obj (or whatever its called) into Poser and uncheck
everything on the import options, I beleive it should load exactly onto the
zero figure without any transformation needed. At least it works that way in
Poser 6.(make polygon normals consistent can be kept checked)
Have fun Thomas!

Janet


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