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![](/i/fill.gif) |
Hey, All!
That is my result -> http://www.geocities.com/gplflame/demo3.html
Is it a bug in povray? Or in me.
global_settings
{
max_trace_level 100 /*or another high number*/
adc_bailout 1/127 /*decrease the denominator for faster but less exact
results*/
}
#include "colors"
light_source {
<45, 33, -50>, rgb <1, 1, 1>
}
#include "glass.inc"
sky_sphere {
pigment {
gradient y
color_map {
[0.0 White]
[0.25 Orange]
[0.5 White]
[0.75 NavyBlue]
[1.0 White]
}
}
}
#declare myglass = material{
texture {
pigment {Col_Glass_Orange}
finish{F_Glass5}
}
interior{I_Glass1}
};
#declare flhf = height_field {
png "povray-test.png"
smooth
};
#declare flhf2 = difference{
object {flhf}
box{<0,0.35,0>,<1,1,1> inverse}
translate <-0.5,-0.35,-0.5>
};
#declare flhf3 = merge{
object{flhf2}
object{flhf2 scale -y translate 0.001*y}
};
object{flhf3
material{myglass}
rotate <-90,0,0>
}
/*
box {
<-0.5, -0.5, -0.5>, <0.5, 0.5, 0.5>
scale 1
pigment {
image_map { png "povray-test-color.png"}
translate <-0.5, -0.5, -0.5>
}
rotate <0, 0, 0>
translate z*0.5
}
*/
camera {
location <0, 0, -2>
//sky <0, 1, 0>
//direction <0, 0, -1>
right <1.3333, 0, 0>
up <0, 1, 0>
look_at <0, 0, 1>
}
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![](/i/fill.gif) |