|
|
"Tek" <tek### [at] evilsuperbraincom> wrote:
> Shouldn't you remove the transparent objects when you save radiosity?
> otherwise how can light get through them?
Either remove the transparent objects completely in the first pass as Tek
suggests, or have them fully transparent as with the second pass (and make
sure recursion_limit is high enough to let the light through properly), or,
if you are using MegaPOV, set the no_radiosity flag on your transparent
objects.
The second option will be the most realistic, but may also be slower.
Nice scene by the way!
Post a reply to this message
|
|