POV-Ray : Newsgroups : povray.newusers : make check error : Re: make check error Server Time
29 Jul 2024 06:22:54 EDT (-0400)
  Re: make check error  
From: cdbaric
Date: 28 Apr 2007 03:45:01
Message: <web.4632fa9a5f5234062f6b48680@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> cdbaric nous apporta ses lumieres en ce 27-04-2007 21:00:
> > Warp <war### [at] tagpovrayorg> wrote:
> >> cdbaric <CD Baric> wrote:
> >>> It is hard to believe people are creating these beautiful pictures only
> >>> using a command line interface.
> >>   Why is it hard to believe?
>
> >> --
> >>                                                           - Warp
>
> > Simple - when I draw an object, I have a visualization of what the finished
> > object should look like. I look at what I have drawn and compare it with
> > that visualization.
>
> > I love and use the command line interface for many tasks, including ripping
> > DVDs and CDs BUT creating a visual experience without instant visual
> > feedback seems to me to be unintuitive - how can it be otherwise.
>
> > Bar
>
>
> POV-Ray is a renderer, it is NOT a modeler, and, even with the UI of the windows
> version, you don't have any "instant" visual feedback, only an integrated text
> editor. To see the state of your work, you need to start a render.
> With the windows version, and I beleive the Mac version (correct me if I'm
> wrong), you get the conveniance of a button to start a render, a drop-list to
> select your resolution, a small "command line" text box to enter various
> parameters that stay until you change them, tabed edition pages.
>
> The applications that offer a visualisation, are mostly mesh based using openGL
> or direct-draw.

Thank you all for your feedback.

It is clear I do not understand the function of a renderer.

I do appreciate your polite explanations.

Sincerely,

CD 'Bar' Baric


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