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Ok, let me explain one thing before you start stoning me: I am not a
programmer. Last time I touched source code I programmed data bases with
Clipper, this was centuries ago. So, my question might go completely in the
wrong direction. Now:
I have a problem with a current scene, where I get the error message "too
many nested textures". I did a search through the topics and didn´t find
anything helpful. My own topic still remains un-answered after weeks, which
i can understand, as it isn´t an error message that appears too frequently.
Naive, but fearless, I downloaded the source, expecting to find somewhere a
block with all the text strings for the error messages - this was very
naive, did I say that? You guess it - I didn´t find ANYthing. I also don´t
have development tools here, though I am sure, that wouldn´t help, as I had
a short look into the code and didn´t understand a single line.
Now, is anybody here who can say me either where these error messages are
stored (or how they can be found) or who can say what exactly has to happen
before this message is displayed? The latter would be better, I think,
because I doubt I would understand the code even If you would point me to
the exact line.
TIA for any help
S.
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