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"Tek" <tek### [at] evilsuperbraincom> wrote:
> The scene does use area lights, look:
> light_source {
> dir*1000, col*4/num_lights parallel point_at 0
> #if (area_ang > 0)
> area_light
> x*1000*tan(radians(area_ang)),y*1000*tan(radians(area_ang)),4,4 adaptive 1
> jitter circular orient
> #end
> }
>
You must've uploaded a different file:
light_source { dir*1000, col*4/num_lights parallel point_at 0 }
-tgq
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