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Ok, thanks. I haven't looked at MegaPOV yet. I actually went ahead and
modified the source directly to add a reference point tag to the slope
pattern, but it looks like megapov has a lot of other cool things. I'll
check it out.
Christian Froeschlin <chr### [at] chrfr de> wrote:
> avariant wrote:
>
> > vector from the camera position to the object's center. But I want to
> > evaluate the angle between the camera vector and the normal of EACH surface
> > point which means, based on the point, the vector from the camera is always
> > changing.
>
> I think the "aoi" pattern in MegaPOV would be just what you need.
> It is similar to slope, except that instead of a fixed direction
> vector, either a reference point or the direction of the incoming
> rendering ray is used.
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