|
![](/i/fill.gif) |
Hello,
when cut my blob like this:
intersection{
blob{}
box{}
}
a hollow object remains. How can I make
it solid?
Thank you,
Leander
here's an example:
#include "colors.inc"
global_settings {
assumed_gamma 1.0
max_trace_level 15
ambient_light rgb <1,1,1>
}
camera {
orthographic
location <0, -20, 00>
look_at <0, 0, 0>
}
light_source {
<0, -20, 00>
color White
}
#declare test = intersection {
blob{
threshold .600000
sphere {
<0,0,0>,
10,10
pigment { color rgb <1.000000,0.000000,0.785398> }
finish { brilliance 3 phong 1 phong_size 500 }
}
}
box {<100,6,100>,<-100,-6,-100>}
}
object { test rotate <0,90,0> }
Post a reply to this message
|
![](/i/fill.gif) |