POV-Ray : Newsgroups : povray.binaries.images : WIP CGSphere entry: seed : Re: WIP CGSphere entry: seed Server Time
4 Nov 2024 17:55:04 EST (-0500)
  Re: WIP CGSphere entry: seed  
From: sahraoui
Date: 23 Mar 2007 11:05:01
Message: <web.4603fa1f5a502ad6439ba8f00@news.povray.org>
Txemi

Don;'t you think that the paving is too perfect...?
Also is the intact fallen lamp part of the humor or you forgot to
"break" the glass.

cheers

"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Txemi Jendrix" <nomail@nomail> schreef in bericht
> news:web.4603bf5bc8e7b5c853ce36810@news.povray.org...
> > Hi all.
> > It's been a very long time since I don't post anything here, but the
> > CGSphere comp caught my attention.
> > So here is a wip for an entry called SEED.
> > Everything was done with hamapatch except for the paving stones and the
> > hurdles (?) that are CSG.
> > I used Moray to make the CSG objects and to import the hamapatch objects
> > and
> > converting them to mesh2 objects and create UV maps.
> > It's the first time I use focal blur in an image and I like the results.
> > I still have to work more on textures (the germ, a bump mapping for the
> > seed) and adjust the final lightning, but it's close to be finished.
> > Just wanted to share it.
>
>
> Welcome back, Txemi! Good to have you around again.
> I like this image and its subtle humour. Also the beautiful background
> transformation and paving stones. I think the focal blur is very effective
> here: subtle and not exagerated. The way I personally prefer it used. And I
> almost forgot what a great program Hamapatch was/is. Nice to see it still
> used so effectively.
> Indeed the textures need some more work. Awaiting the final result!
>
> Thomas


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