Hi all.
It's been a very long time since I don't post anything here, but the
CGSphere comp caught my attention.
So here is a wip for an entry called SEED.
Everything was done with hamapatch except for the paving stones and the
hurdles (?) that are CSG.
I used Moray to make the CSG objects and to import the hamapatch objects and
converting them to mesh2 objects and create UV maps.
It's the first time I use focal blur in an image and I like the results.
I still have to work more on textures (the germ, a bump mapping for the
seed) and adjust the final lightning, but it's close to be finished.
Just wanted to share it.
Bye.
Txemi Jendrix
http://www.txemijendrix.com
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