Erhard Ducke <pov### [at] temporaryforwarding com> wrote:
> Hi!
>
> Is it possible to get variable content as an output after parsing a
> scene for debug purposes?
>
> regards
>
> Hardy
I don't know about truely *after* but you can always convert things like
floats to strings and then put your #debug statements where they'll get
parsed right at the end of the parsing stage. Or you can put those strings
into in-scene text objects. Do you need it to be truely after?
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