POV-Ray : Newsgroups : povray.general : ripples with actual height : ripples with actual height Server Time
31 Jul 2024 12:14:56 EDT (-0400)
  ripples with actual height  
From: Eric
Date: 13 Mar 2007 14:20:01
Message: <web.45f6f88d935f00a3577619e90@news.povray.org>
There are many ways I've seen to simulate water, but all are really
illusions on a uniform surface.  So if you have a vertical surface coming
straight up out of the 'water', you get a perfectly straight line at the
intersection.  What options are there that will form actual height-ripples
in a surface?  I know of bump_map and height_field, all of which require an
image for the height field, but I'd rather not go that way.

Thanks!
-Eric


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