POV-Ray : Newsgroups : povray.general : Storing height_field mesh between frames of an animation : Re: Storing height_field mesh between frames of an animation Server Time
31 Jul 2024 12:25:33 EDT (-0400)
  Re: Storing height_field mesh between frames of an animation  
From: scam
Date: 11 Mar 2007 17:35:01
Message: <web.45f482e0da84c92558a931fb0@news.povray.org>
How feasible would it be to write a patch whereby you could store an object
(like a mesh or heightfield) in memory, and then reference that object's
memory address as opposed to the object in your scene file?

If a function could be written that could store any povray object/data
structure in memory for later use I think many people would be able to find
a use for it.


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