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"JSR" <jsr### [at] gmailcom> wrote:
> Hi,
> I have a problem with radiosity at 3400x1920 resolution.
> I use 2 pass radiosity: The first pass has deactivated transparency and
> reflections. In this pass there is no problem with radiosity and I save
> file information "scene.rad".
> In the second pass I activate transparency and reflections. If I render a
> test at 1700x960 all is correct, but when I render at 3400x1920 there is
> splotchiness.
>
> Source code:
>
> global_settings {
> ambient_light 1.0
> assumed_gamma 2.2
> exposure 1.6
> max_trace_level 6
>
> #if (RAD)
> radiosity {
> brightness 2.0 //[1.0]
> recursion_limit 2 //[3]
> count 500 //[35]
> error_bound 0.1 //[1.8]
> gray_threshold 0.8 //[0.0]]
>
> #if(SAVERAD)
> save_file "scene.rad"
> #else
> pretrace_start 1
> pretrace_end 1
> load_file "scene.rad"
> always_sample off
> #end
> }
> #end
> }
>
> Any comments??
>
> Regards,
>
> Joel.
Hi Joel.
I am absolutely not a radiosity expert, lightyears from it, and I was
writing my post concerning a problem I have with rad when you posted yours!
At first look, I would increase the error_bound parameter. Too a low value
implies risk of splotchiness if the count parameter is not high enough. As
I think a count of 500 is very enough for your scene, try increasing
error_bound up to 0.5 or so, and decrease step by step if you really need
it. You may also play with pretrace_start and pretrace_end, the latter
could be determinant. You use default values (0.08 and 0.04 respectively).
Perhaps you could try one more pretrace step by setting pretrace_end to
0.02.
However, the problem might be something more subtle, requiring more
expertise ...
Unless you are a radiosity guru, this feature is a trial-and-fail approach.
Mainly fail for me ;o) ....
Bruno
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