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Just a humble suggestion - Have you tried making the lambda symbol rounded,
to match the sphere? For example:
#local Symbol = text {ttf "C:\Windows\Fonts\Arial.ttf" "S" 1, 0}
#local RoundedSymbol = object {
union {
intersection {
object {Symbol translate <-max_extent (Symbol).x / 2, -max_extent
(Symbol).y / 2, -1.001>}
sphere {0, 1}
sphere {0, .96 inverse} //Separate symbol from sphere slightly
texture {T_Chrome_3D}
} //intersection
sphere {0, .94 texture {pigment {color White} finish {specular .4
roughness .006}}}
} //union
} //object
object {RoundedSymbol rotate 30 * y}
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