POV-Ray : Newsgroups : povray.newusers : Model looses detail in large scene : Re: Model looses detail in large scene Server Time
29 Jul 2024 02:21:30 EDT (-0400)
  Re: Model looses detail in large scene  
From: Bill Martin
Date: 23 Feb 2007 09:55:00
Message: <web.45defffb17a7e78da07b815b0@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> Bill Martin nous apporta ses lumieres en ce 22-02-2007 17:08:
> > I'm trying to render a space vehicle above an appropriately sized earth with
> > 3d clouds.  If I use realistic numbers I loose detail in the small
> > (relatively) model.  Is there a depth buffer setting or other trick to
> > making this work.
>
> > thanks
> > bm
>
>
> There is no depth buffer in POV-Ray. Your problem is the difference in
> dimentions between your ship, the distances involved and the earth's dimention,
> you are geting lost of precision errors due to the way floating points are
> handled. It's thus mostly a hardware limitation isue.
> The trick is to fake it. Place your earth much closer AND proportionately
> smaler. You will also need to adjust media density if you use any.
>

Thanks
> --
> Alain
> -------------------------------------------------
> To the world you may be one person, but to one person you may be the world.


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