Christian Froeschlin <chr### [at] chrfrde> wrote:
> RusHHouR wrote:
>
> > This image shows before and after adjusting levels in Photoshop.
> > Is there any clever ways to reach the more vivid colors through POVRay
> > directly?
>
> Hmmm ... use more contrasting colors in the textures themselves?
> Possibly strengthen the light source and reduce ambient finish.
> And disable the fog ;)
I went round and round with this trying to get some planetary image maps to
look brighter and more saturated. I finally made some progress by
adjusting the assumed_gamma settings, so you might try tweaking those a bit
to see if it helps.
Mike
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