POV-Ray : Newsgroups : povray.binaries.images : CSG eye/mouth experiment (update) : Re: CSG eye/mouth experiment (update) Server Time
5 Nov 2024 02:21:50 EST (-0500)
  Re: CSG eye/mouth experiment (update)  
From: quickfur
Date: 4 Feb 2007 11:15:00
Message: <web.45c6062490cda992dd5364bf0@news.povray.org>
"Rune" <new### [at] runevisioncom> wrote:
> quickfur wrote:
> > Here's an updated model of my alien creature. The only new
> > addition is the mouth, which is rather hard to model. Well,
> > it's easy to just hand-code one up for this image, but I'm
> > working on a set of macros that eventually need to fully
> > parametrize all possible mouth shapes that I might want,
> > and that is rather difficult. Nevertheless, I think the
> > creature is a tad more expressive than just having an eye,
> > don't you think? :-)
>
> Definitely.
>
> Just a shameless plug here - I once made some macros for creating a
> parameterized mouth shape, and I even created support for relatively easy
> and powerful lip synch capabilities as well as combining lip synch with
> emotions by adding, blending and interpolating mouth poses. The system can
> be downloaded from here, and there's also a demo-animation:
> http://runevision.com/3d/include/#99
[...]

Cool!! I've downloaded it and glanced at the code a bit. Complicated
stuff! I don't think my POV skills are up to snuff yet, but maybe
one of these days I'll learn to do more with SDL and borrow some
of your ideas. Very neat system you have there.

Well anyways, here's another shot of my alien creature, this time
rather distressed.


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