POV-Ray : Newsgroups : povray.animations : Quick way to posit "old frame" as "new frame" in animation : Re: Quick way to posit "old frame" as "new frame" in animation Server Time
17 May 2024 06:45:57 EDT (-0400)
  Re: Quick way to posit "old frame" as "new frame" in animation  
From: Stephen
Date: 19 Jan 2007 10:55:00
Message: <web.45b0e8f7fffb95b7f1cb1e660@news.povray.org>
"Greg M. Johnson" <pte### [at] thecommononethatstartswithYcom> wrote:
> What I mean is:
> 1) Render SDL file DRAFT01.pov  for 1 to n frames, n is huge.
> 2) Make a bunch of SDL changes and save a new file as DRAFT02.pov.
> 3) Now, I want frames 1 to m , m<<n,  of the DRAFT0200x.PNG render sequence
> to be identical to DRAFT0100x.PNG, for all frames x.  Truly for all Z, I
> wantDRAFT0Z00x.PNG to be DRAFT0100x.PNG.


then run off the frames you need?

> I suppose there are ways to do this with bash scripting, but I wanted it
> automatic.

To me a bash is a party :-)

> I came up with a solution in the povray SDL, but it's inelegant, as it's one
> of those things where I had to keep tweaking the box with translates and
> scaling until it looked right.  It provided the right image after MUCH
> tinkering.  Maybe there were a mathematically precise way of just writing
> down the correct image and box and camera placement down the very first
> time.



of them and want to redo the ones that you have tweaked?

> OBTW, I also wanted to keep a 45 degree camera angle during the whole set.

Is this relevant?

Stephen


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