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"Espen" <nomail@nomail> wrote:
> I need to do something like this:
>
> AnimatedImage = "imagename" + frame_number + ".png"
>
> texture {
> pigment { image_map { png Animatedimage } }
> }
>
> So what I'm trying to do is add an animated texture to my scene. Can this
> be done with macros or whatever?
>
> TIA
> , Espen
#declare MapName=concat("imagename",str(frame_number,0,0),".png")
Should work. Make sure frame_number is formatted properly. Also, the
extension is not explicitly needed, but can be kept if you like it...
-tgq
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