Thanks to everybody, but I can obtain the result I look for.
I post a challenge in povray.international.binaries
This is the code of my last attempt:
#declare mat_TEX_PARQUET11_pigment =
pigment { image_map { jpeg "diffuse.jpg" } }
#declare mat_TEX_PARQUET11_normal =
normal { uv_mapping bump_map { jpeg "bump.jpg" bump_size 2 } }
#declare mat_0_89_0_0_0_TEX_PARQUET11 =
texture {
uv_mapping pigment_pattern { image_map { jpeg "specular.jpg" } }
texture_map {
[0.0 pigment { mat_TEX_PARQUET11_pigment }
normal { mat_TEX_PARQUET11_normal }
finish { diffuse 0.9 specular 0.0 reflection {0.0 fresnel on } }
]
[1.0 pigment { mat_TEX_PARQUET11_pigment }
normal { mat_TEX_PARQUET11_normal }
finish { diffuse 0.9 specular 1.0 reflection {0.1 fresnel on } }
]
}
}
Thanks,
Joel.
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