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I'm having a problem with a smooth mesh2. For a face recognition project I
make smooth mesh2 objects from datasets. Each data set is a little
different, so is every mesh.
After solving the strange lighting problems with the double_illuminate, I
kept some strange bright triangles:
www.wattsup06.com/images/render.png
As I just said, every mesh2 is a little different; most parts of the renders
are smooth, except for 1 to 3 triangles which appear at different places for
slighty different meshes.
Help would be appreciated :)
Sid
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