POV-Ray : Newsgroups : povray.general : Human Figures? : Re: Human Figures? Server Time
31 Jul 2024 14:21:16 EDT (-0400)
  Re: Human Figures?  
From: FrogRay
Date: 10 Jan 2007 03:55:01
Message: <web.45a4a8a9abc6b29eec780c250@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "FrogRay" <nomail@nomail> schreef in bericht
> news:web.45a49050abc6b29eec780c250@news.povray.org...
> > Thanks for all the info.
> > I've had a look at the free models from DAZ and wow! - those meshes are
> > complicated.  It would be extremely difficult to create something that
> > lifelike and detailed by manipulating a mesh by hand.  Maybe some people
> > are
> > that good, but I suspect a modelling tool was used somewhere.
> > On the other hand - my own hand done meshses aren't too bad considering
> > the
> > very low number of points they contain.
> > I'm dowloading the free DAZ-studio now so I'll see what that has to offer.
> > I'm also looking at the other utilies mentioned in this thread.
> > Thaks Again
> >
>
> Daz says somewhere that the figures for Daz Studio (Michael, Victoria) are
> scanned from real life models.
>
> Thomas

That would explain a lot!
My next question was going to be - how did they actually create the models?
For me, I think it's back to mesh modelling.
I will give PovPerson and MakeHuman a try though


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