POV-Ray : Newsgroups : povray.beta-test : wallstucco.pov : crackle problem : Re: wallstucco.pov : crackle problem Server Time
4 May 2024 11:40:24 EDT (-0400)
  Re: wallstucco.pov : crackle problem  
From: jva
Date: 23 Dec 2006 17:00:00
Message: <web.458da60395e877591bd6cd0c0@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> Hit me with the cells pattern in the foloowing scene from the short code contest:
> //Title: Pure Fun 225 bytes
> #macro C(c,d) //pigment and  color map  macro
>   crackle color_map{[0 rgb.3*c][.5 rgb 1-d]}
> #end
>
> plane{z,4
>   pigment{cells
>     pigment_map{[0 C(z,x)][.3 C(y,x)][.8 C(x,y)][1 C(y,z)]}
>     turbulence<15,50,20>// very big turbulence
>     scale 4
>     warp{repeat-x flip x}}// acts as a mirrow
>   finish{ambient 1}//chang ambient to -1 to see whats reflected
>   translate<9,7,0>} //moves the whole plane to
>                     //adjust whats refelected
>                     //the z value has to be >-4
>
>
>
> --
> Alain
> -------------------------------------------------
> Save the whales. Collect the whole set.

With me, same thing happens here as with the short scene. Rendering
proceeds, but doesn't stop after image is finished. Image doesn't get saved
(a 'state' file is produced though in the output folder).

Jeroen.


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