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I tried to render a Scene with to new Bounding Method 2, but the
construction of the BSP stops after ~520k BSP-Nodes with the following
Errormessage:
"Out of memory! There is not enough memory available for
POV-Ray to complete a task. Usually this suggests the scene
you are trying to render is too complex for your hardware
to handle. Refer to the platform-specific documentation for
details, it might contain hints how to work around this.
Out of memory! There is not enough memory available for
POV-Ray to complete a task. Usually this suggests the scene
you are trying to render is too complex for your hardware
to handle. Refer to the platform-specific documentation for
details, it might contain hints how to work around this.
Render failed"
I don't think the this is a real Out of Memory Error, because POV 3.7 Beta
18 uses round about 820MB Memory, and there are 670 MB left (real RAM, no
Virtual Memory).
The Error occurs with both the normal and the SSE2 Build.
The OS used is Win XPP SP 2.
The Scene did not use any "Special Effekts" like Media or Radiosity.
With the old Bounding Method there is no Problem wiht this Scene.
Here you can get the Scene:
blue.unix-ag.uni-hannover.de/~schwanck/Download/Pov37BetaTest/Felswand_3.7_Betatest.zip
-- Thomas
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