"Dennis Clarke" <dcl### [at] blastwave org> wrote:
> "MichaelC" <nomail@nomail> wrote:
> > Thanks for the reply Dennis ... Here is my code below ... and after looking
> > at your cool media/photon/radiosity project .... I have to say ... don't
> > laugh.
> >
> > The media object and the media "switch" are at the end of the code
> >
>
> I had to copy and paste that into an editor and then go line by line to fix
> the line breaks.
>
> Please use a paste service like pastebin or rafb.net to make life easy.
>
> Its rendering now ...
>
> 0:00:00 Parsing
> File: ./test.pov Line: 156
> Parse Warning: No pigment type given.
> File: ./test.pov Line: 229
> Parse Warning: No pigment type given.
> File: ./test.pov Line: 229
> Parse Warning: No pigment type given.
>
> 0:00:00 Creating bounding slabs
> 0:00:00 Creating vista buffer
> 0:00:00 Creating light buffers 10K tokens
> Scene Statistics
> Finite objects: 18
> Infinite objects: 2
> Light sources: 2
> Total: 22
>
> Dennis
I apologize for the trouble. I didn't take the line breaks into
consideration.
I hacked some older code to mock this up ... hence some of the errors, but
they didn't seem to be related to the media testing I was doing.
mlc
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