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Hello fellow PoV'ers..
I am fairly new to POV-Ray and I am having issues with media and thought I
would post my question here.
I have created a stained glass window with an outside light source shining
into my room. Without media, the light shines through and I see a colored
"shadow" on the floor from the light shining through the window. This is
how I want it. With media, I see the colored light shining through my
media but I lose my colored floor "shadow".
I have tried turning photons on .. but that didn't seem to help.
What do I need to get both to work? I understand there are 3 kinds of
media, but it is frustrating trying to learn/debug media since it takes so
long to render media. Do I need to use more than 1 type of media in the
interior? Am I just missing a media parameter? Do I just need to play
more with my parameters? ( no sick comments please ) More than likely this
is a simple setting I am overlooking. I have included my light, media box
and glass texture code below.
Thanks for the help,
Michael
light_source { <-300000,390000,250000> White*0.5
area_light x*1.5,z*1.5,4,4 adaptive 1
circular
media_attenuation 1
media_interaction 1
}
// media box
box { < -Rlen, Fhei, 0 >< Rlen, Chei, Rwid+Wthi/2 >
pigment { rgbt 1 }
hollow
interior { media { scattering { 2, 0.07
extinction 0.01
}
samples 80, 100
}
}
}
//Glass texture
texture { pigment { color Yellow
transmit .5
filter .8
}
finish { ambient 0.5
diffuse 0.5
reflection 0.05
specular 0.25 roughness 0.01
}
}
}
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