POV-Ray : Newsgroups : povray.general : Isosurface takes FOREVER, what can I do : Re: Isosurface takes FOREVER, what can I do Server Time
31 Jul 2024 16:30:53 EDT (-0400)
  Re: Isosurface takes FOREVER, what can I do  
From: George Pantazopoulos
Date: 15 Dec 2006 22:15:00
Message: <web.458364a015b5c780c0bad8570@news.povray.org>
"Paul Bourke" <pau### [at] uwaeduau> wrote:
> > The problem that I'm having is that even with photons and radiosity turned
> > way down, this is taking forever to render.  I have the accuracy set to just
> > beyond where it needs to be to get the surface defect free, and that's taken
> > over a week's spare time rendering to establish.
> > I'm using a bounding box, just barely bigger than the isosurface.
>
> I might go back to earlier versions and see where this started .... if you
> look here
>    http://local.wasp.uwa.edu.au/~pbourke/surfaces_curves/
> many of these are rendered using POVRay and isosurface{}, they certainly
> used to render quite quickly compared to version 3.6.
>
> -------------------------------------
> P a u l   B o u r k e
> http://local.wasp.uwa.edu.au/~pbourke/

If all else fails, I created a patched version of MegaPOV that can be used
to render in parallel. I rendered a massive isosurface landscape on 22
dual-core computers, and it only took ~6.5 hours instead of 12 days! ;-)

MegaPOV XRS (Extreme Render System)
http://www.gammaburst.net/xrs


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