|
![](/i/fill.gif) |
> The problem that I'm having is that even with photons and radiosity turned
> way down, this is taking forever to render. I have the accuracy set to just
> beyond where it needs to be to get the surface defect free, and that's taken
> over a week's spare time rendering to establish.
> I'm using a bounding box, just barely bigger than the isosurface.
I might go back to earlier versions and see where this started .... if you
look here
http://local.wasp.uwa.edu.au/~pbourke/surfaces_curves/
many of these are rendered using POVRay and isosurface{}, they certainly
used to render quite quickly compared to version 3.6.
-------------------------------------
P a u l B o u r k e
http://local.wasp.uwa.edu.au/~pbourke/
Post a reply to this message
|
![](/i/fill.gif) |