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"Ross" <rli### [at] speakeasynet> wrote:
> "scott" <ask### [at] mecom> wrote in message news:458314dd@news.povray.org...
> > > Been working on some CGSphere entries. Preview of #3 (a revision to my
> > > #2,
> > > A Clockwork Orange). I have been having difficulties with the default
> > > background grid disappearing without stupidly high AA settings. Any
> > > suggestions? (Can't change the grid)
> >
> > Render at 2x or higher the resolution with more "normal" AA settings, then
> > rescale (using a decent method) in a paint program.
> >
> >
>
> or just use an insane AA, not sure what the guidelines for the CGSpheres
> site is, but post-processing like that might not be appropriate.
>
> my image above was rendered with +AM2 +A0.0 otherwise the checkered texture
> looks horrible in the distance.
Yes, PP is allowed. Insane doesn't work for me, I get unreal render times
(relating to the fact that I use 256 light sources as usual)
-tgq
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