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Nemesis - they're the same command line parameters I've been using on all my
projects, and everything else in the scene is rendering fine. Also, it
occured to me I AM using a round_cylinder elsewhere in the code and it does
render fine on the linux. This is insane. (+W640 +H480 -D -UV +AM2 +A0.1
+J0.0)
Christoph - I dont know what else to describe. When I say "no errors" I mean
there's no error reported in the verbose output when it renders. Not even a
warning. The only thing presenting itself is the lack of these specific
objects when rendered on linux, but they're fine on windows. I know it
doesnt make sense, thats why I'm cracking up. These objects are critical,
and I'm very short on time, and this is the screwiest mystery I've ever
encountered.
I dont know what else to explain. I just thought maybe someone might know
of a difference between the code for the two platforms, like maybe in the
parser or something, that might give me some clue.
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