"dave vanhorn" <mic### [at] gmail com> wrote:
> I don't see it on the server yet, my email is mic### [at] gmail com if you
> don't mind sending it direct.
>
>
> "Trevor G Quayle" <Tin### [at] hotmail com> wrote in message
> news:web.457d68d6acb37f29c150d4c10@news.povray.org...
> > "Trevor G Quayle" <Tin### [at] hotmail com> wrote:
> >> "dave vanhorn" <mic### [at] gmail com> wrote:
> >> > I'd also be interested in how to do a mobius strip.
> >>
> >> Posted in binary scene-files.
> >>
> >> -tgq
> >
> > Hmm, don't know where my original response went...
> > Anyways, I posted a series of macros I did about 4 years ago. There is a
> > mesh2 mobius strip with uv_mapping support and a macro for a mobius built
> > of a user-defined object. Hope this is of some use for you.
> >
> > -tgq
> >
> >
> >
It should be in p.b.scene-files (entitled mobius macro):
http://news.povray.org/povray.binaries.scene-files/message/%3Cweb.457d66a665d69017c150d4c10%40news.povray.org%3E/#%3Cwe
b.457d66a665d69017c150d4c10%40news.povray.org%3E
Let me know if you still don't see it.
-tgq
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